Ozobot Classroom

Evo Guesses a Number

Evo guesses a number between 1 and N with the least possible number of wrong guesses while demonstrating the binary search technique.

OzoBlockly Stair Climb Challenge

Students are challenged to design an OzoBlockly program that makes Evo go up and then down a flight of stairs in a provided Ozomap.

The Decagon Traveler Challenge

Challenge your computer science students to design an OzoBlockly program that makes Evo travel around a regular hexagon in the provided Ozomap.

Evo Challenge Lesson: Random Walk on Cartesian Plane with Turn Counts

Attachments: Evo Challenge Lesson – Random Walk on Cartesian Plane with Turn CountsEvo Challenge Solution for Random Walk on Cartesian Plane with Turn CountsEvo Random Walk with Direction Counts More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.3A-AP-17, CSTA.3A-DA-11

Challenge Lesson: Ozobot Evo – Decimal to Binary Converter

Attachments: EvoDecimalToBinaryConverterChallengeEvo Decimal to Binary Conversion Challenge SolutionEvo Decimal to Binary Converter More Properties: Grades: 10, 11, 12, 9 Subjects: Computer Science Academic Standards: CSTA.3A-AP-13, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3A-DA-12, CSTA.3B-AP-14, CSTA.3B-AP-21

OzoBlockly Challenge: Evo the Coin Change Maker

Attachments: OzoBlockly Challenge – Evo the Coin Change MakerOzoBlockly Challenge Solution – Evo the Coin Change MakerEvo the Coin Change Maker More Properties: Grades: 10, 11, 12, 9 Subjects: Computer Science Academic Standards: CSTA.3A-AP-13, CSTA.3A-AP-17, CSTA.3A-DA-10, CSTA.3A-DA-11, CSTA.3B-AP-11, CSTA.3B-AP-14