Ozobot Classroom

Ozobot’s Color Quest (Part 5 of 5)

Transform your Game Design Document into a program and create a game map for Ozobot. Use your computer science knowledge and skills learned in the Color Quest series to become a game designer!

Ozobot’s Color Quest (Part 4 of 5)

Explore the programming concept of functions and learn how they enhance code efficiency and readability. See the benefits of modular coding by adding functions to the Color Quest Game program, then develop your own game!

Ozobot’s Breakout Part 3 of 5 – Points

Level 3 of Ozobot’s Breakout reinforces conditional logic (if/else statements), Boolean (true/false), and variables by creating a points tracker. Students also learn how functions are helpful in organizing code.