Ozobot Classroom

Ozo Candyland

Students will learn the importance of planning programs prior to programming by first playing Candyland and then programming Ozobot to recreate their

Sight Word Tango

In this lesson students will be on the hunt for various sight words on a large piece of paper and add a code for each correct word.

Harry’s Horcrux Challenge

Students use logic to color code Ozobot to help Harry find the rest of Horcrux and defeat He-Who-Must-Not-Be-Named! 2 levels of difficulty!

Finding Boy

Students will familiarize themselves with OzoBlockly to programmed Evo. Students will debugged and write an effective program.

Secret Drawing – Communication

This lesson will use Ozobots to demonstrate the importance for clear communication as they work back to back with a partner to complete ozobot paths while not being able to see the other partner’s drawing.

Ozobot Blockly Challenge: ShapeTracer 1

The Ozobot Blockly ShapeTracer will teach sequencing & debugging skills. Students will utilize logic, reasoning, & computer science skills. No bot needed!

Ozobot Winter Sports!

After becoming interested in various winter sports, we created a curling course fit for our Ozobots and to practice some simple addition.