Calculating Areas of Common Geometric Figures
Students calculate the area of common two-dimensional geometric figures and use Ozobot to check their answers. Then, they analyze the given Ozobot Blockly program. Lesson by Richard Born, Associate Professor Emeritus, Northern Illinois University.
Discovering the Golden Ratio
Students will discover, via an experiment, the value of the Golden Ratio Φ by timing Ozobot as he travels along line segments proportioned differently into two pieces.
Simple Harmonic Motion Simulation
This classroom application allows the student to study what physicists refer to as simple harmonic motion.
Demonstration of Reflection from Plane and Parabolic Mirrors
This Ozobot Bit classroom application provides a quick demonstration of the law of reflection as it applies to plane and concave parabolic mirrors.
Determining the Value of π with Ozobot and a Stopwatch
In this lesson students will use Ozobot and a stopwatch along with several OzoMaps of circles and squares to determine an approximate value for π.
Inverse Square Law of Light Simulation
This classroom application allows the student to study the exact mathematical relationship between the brightness of a light and the distance from the light.
Boyle’s Law Simulation
This classroom application allows the student to study the exact mathematical relationship between the pressure and volume of a gas under constant temperature, known as Boyle’s Law.
Refraction of Light Simulation
This classroom application provides the physics student with two experiments and six discussion questions related to Snell’s Law – the Law of Refraction of light.
Radiation Half-Life Simulator
This classroom application allows the student to determine the half-life of a simulated radioactive isotope.
Projectile Shot from the Edge of Cliff
In this classroom application, students learn about velocity as a vector and the differences between the vertical and horizontal components of a projectile’s velocity.