Programming a Triangle (Ozobot 3D CAD Library)
Using the 3D-printed pen holder, students will program Evo to draw a triangle. Visit ozobot.com/3d-cad-library for all the STL files.
Programming Polygons Challenge (Ozobot 3D CAD Library)
Using the 3D-printed pen holder, students will be challenged to program Evo to draw a series of polygons. Visit ozobot.com/3d-cad-library for all the STL files.
Coordinate Plane Hockey (Ozobot 3D CAD Library)
Using Evo’s 3D-printed hockey accessories, students will program Evo to move hockey pucks around a coordinate plane to hit targets. Visit ozobot.com/3d-cad-library for all the STL files.
Multiplication Strategy Race
Students will use a strategy to solve multi-digit multiplication problems. The products will tell them what moves to assign to the Ozobot in order to race the course. The group that makes it to the end of the course with the correct products wins.
Classify by Shape
Students will practice cutting out paper tiles, and classifying them by the shapes on the tiles. Then, Ozobot will show each shape as students explain how they classified each group.
Create a Pirate Map
Students complete a compass rose, then write a story to send their ozobot on an adventure to find a pirate’s treasure. Students will practice directional skills and writing skills.
Lesson Plan: Multiplication/Division One and Two-Step Word Problems
Attachments: Lesson Plan 3 More Properties: Grades: 3 Subjects: Math Academic Standards: CCSS.MATH.CONTENT.3.OA.A.3
Maze Challenge
Attachments: Ozobot Programming InstructionsMorphemeML More Properties: Grades: 8 Subjects: Math Academic Standards: CCSS.MATH.CONTENT.1.G.A.1
Lesson 9: I Use OzoBlockly to Code Point Counting!
This lesson is a continuation of Fifth Grade Lesson 8. Students will complete their proximity sensor code and incorporate point counting features.
Lesson 9: I Can Utilize Advanced Conditional Statements!
Students will grow their knowledge of conditional statements, and create a game using if/then/else statements.