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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Introduction to Hash Tables

Attachments: Hash Table Program Teacher’s GuideHash Table Program Student Guide More Properties: Grades: 11, 12 Subjects: AI, Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-AP-14, CSTA.3B-CS-02

Identifying Misplaced Shelf Items with an LLM Bot and Camera

Attachments: Identifying Misplacd Shelf Items with an LLM Bot and Camera Teacher GuideIdentifying Misplaced Shelf Items with an LLM Bot and Camera Student GuideOzomaps with Misplaced Shelf ItemsMisplacd Shelf Items BlocksMisplaced Shelf Items More Properties: Grades: 10, 11, 12, 9 Subjects: AI, Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-CS-02

Ozobot Editor Essentials 17: Computer Vision

Connect a camera to the Ozobot Editor and ask it to answer a series of questions. You’ll prompt the LLM block to analyze an image, then print the AI’s answer in the console.

Ozobot Editor Essentials 15: Large Language Models (LLM)

In this lesson, you’ll learn how AI works through input → processing → output. Using the Text, LLM, and Print blocks in the Ozobot Editor, you’ll ask questions, test answers, and explore different output types like words, numbers, and true/false.

Ozobot Editor Essentials 16: Prompt Engineering

In this lesson, you’ll discover how the wording of a question changes the way AI responds. By practicing prompt engineering, you’ll learn how to write clear, specific prompts in the Ozobot Editor and refine them to get better answers.

Self-driving Cars

Students will learn how self-driving cars create a visual representation of the world. Then, using Ari’s Time-of-flight sensor, students will create a point cloud of Ari’s surroundings.