Ozobot Classroom

Ozobot Goes Ice Skating (K-2)

Develop your skills using the Movement and Loops blocks! Create a Blockly program that enables Ozobot to skate within the boundaries of the ice skating rink.

Winter Wonderland

Build your own 3D Winter Wonderland out of paper and cardboard. Then take Ozobot through a tour of your town using Color Code Markers or Magnets!

Catch the Gingerbread Man

Use Blockly in a game of tag between the Gingerbread Man and the fox. Run, run as fast as you can!

OzoSlopes

Ski or snowboard down the slopes with Ozobot! First build a mountain slope, then use Color Code markers to create a track filled with tricks and jumps.

Ozobot Race Track

How fast can you go? Use your knowledge of speed Color Codes to program Ozobot to win the race!

Getting Ready Routine for Ozobot Blockly

Students will list their morning routines and draw a picture for each item. Then, they will program Ozobot in Ozobot Blockly to pause at the time that each event happens, so students can explain the event.

Loop My Day

Explore the programming concept of loops by connecting it to your daily routine. First cut and paste daily events to design a loop, then program Ozobot to sequence through your day!

Classify by Amount

Students will practice cutting out paper tiles and classifying them by amount. Then, students will explain to Ozobot how they classified each group as Ozobot travels around a shape.

CVC Words

Students will decide which vowel belongs to the CVC word by programming the ozobot to turn left or right at an intersection.