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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

An Experiment on Calculating Speed

Students use a provided OzoBockly program and meter sticks to determine the speed of Ozobot with nominal speeds varying from 20 to 80 mm/s.

3D Ozobot Maps

This lesson is an exploratory lesson for students to have an opportunity to show their coding knowledge and skills in a new and creative way.

OzoBlockly Bubble Sort

Students interactively enter numbers into an array. Evo sorts the array, and speaks the number of comparisons and swaps as a measure of efficiency.

Ordering numbers less than 20,000

Students will order numbers by drawing a path with the Ozobot. The end number is marked with the green and red box. Color and BW included.

Stupendous Short E

Students will code Ozobot to correctly turn to pictures that have the short e sound in them.

Coding with Boy + Bot

Students will code Ozobot to go through the events that took place in the story in sequential order.

Creative Counting with Ozobot

The Ozobot will race ten times and students will record race data by drawing shapes. Counting and comparing numbers will finish the Ozobot experience.