Probability
Students make their own maps, determine the probability and then use the ozobot to run tests.
SDG #1 No Poverty: Ozobot Social Awareness Campaign
Students learn about the UN’s Sustainable Development Goal #1, No Poverty. Ozobots and color-coding to make posters to promote awareness of this SDG
Bitwise Operations Primer
In a series of five interactive exercises with OzoBlockly and Evo, students learn the fundamentals of working with bitwise AND, OR, XOR and shift.
This or That Math
This lesson is to help students identify correct/incorrect math equations.
Evo Lap Counter
Students turn Evo in to a lap counter by creating an OzoBlockly program with light effects, sounds, button, timing, loop, logic, and math blocks.
Bug Hunt!
Students will practice debugging code and completing an engineering challenge with Evo, and gain their Bug Hunter License!
Trace-A-Shape
This lesson is to help young students draw and identify shapes.
Evo Stopwatch – A Lesson on Button Press and the Binary Number System
Students turn Evo into a handheld stopwatch capable of timing up to 127 seconds with second precision.
Evo Guesses a Number by Using the Chinese Remainder Theorem
Students get practice in calculating remainders in division while Evo guesses a number the student is thinking of; modular math for advanced students.
Cliff Avoidance Simulation
Students use Evo to develop an OzoBlockly program that simulates typical features of a cliff avoidance program.