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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Who Can Find the Pot of Gold?

Can you break the code to find the pot of gold? Celebrate St. Patrick’s Day with a challenging Blockly activity, using Ozobot’s line following sensors to discover the pot of gold!

Follow the Rainbow

Program Ozobot to follow the rainbow and find the pot of gold this St. Patrick’s Day!

Exploring Functions Part 2 of 3

Students use functions to make Ozobot go straight, turn right, and turn left accurately. Then program Ozobot to travel through an obstacle course.

Exploring Functions Part 3 of 3

Students emulate an old-school game called Snake by making functions for Ozobot’s accurate forward movement and rotation.

Meet Ari: The Ozobot Editor (5-12)

Get to know the Ozobot Editor, learn to write pseudocode, and explore programming Ari using block-based coding. Apply your new skills by creating and running your own custom program to make Ari perform a fun sequence!

Code to Touchdown

Code Ozobot to run a touchdown! Create a randomization code and see how many points your Ozobot can score in a modified game of football.

Floor Plans and Scale

Students will use the Ari Distance application to measure the dimensions of rooms on a floor plan. Then, using a scale factor, students will calculate the real-life sizes of each room.

2D & 3D Shapes: Area, Perimeter, Surface Area, Volume

Students will use the Ari Distance application to measure the necessary dimensions on paper cut-outs of circles, rectangles, and other shapes. Using the measured values, students will calculate the area and perimeter of each shape.