Unlucky 1’s Game
Attachments: Unlucky 1’s Student GuideUnlucky 1’s Teacher’s GuideUnlucky 1’s OzomapUnlucky 1’s Video More Properties: Grades: 10, 11, 12, 3, 4, 5, 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02
Ari’s Mars Landing
Students set off on a guided journey using the Ari Compass App to spot the cardinal and intermediate directions and follow a path around the map. Along the way, they’ll tackle a design challenge based on Ari’s location—using their compass skills and
Imagine the Possibilities
Students use the Ari Compass App and measuring skills to create images on a grid. They plot points with compass directions and exact measurements, then follow and build their own compass-guided designs.
Building Bridges
Using the Compass App, students explore an area and decide where new bridges should go for efficient travel, applying compass and map-reading skills to determine the smartest routes and solve real-world challenges.
Ari’s Afternoon Adventure
Students kick off a mapping adventure with Ari’s Compass, figuring out where they are and charting paths across the map. As they explore, they’ll hunt for parallel and perpendicular lines and discover how these shapes show up all around us.
Storm Tracking
Students use the Ari Compass App and navigation skills to read maps and track weather across regions. They follow storm movement, report what they find, and communicate clear updates using compass directions.
Ari’s Solar System Adventure
Students use the Ari Compass App to learn how a compass works and how Earth’s magnetic field guides it. Then they explore magnetic fields across the solar system to see how a compass would behave on other planets.
Treasure Mapping
Students use the Ari Compass App to learn basic compass navigation by exploring a map and using a compass rose. Then they apply these skills in real life as they create maps and hide or find items around their space.
Ocean Life Cycles
Students will create interactive diagrams to show the life cycles of two different ocean dwelling organisms. Ari will display the life cycles of the organisms as it travels on a track. Students then compare and contrast the two different life cycles.
Soccer Challenge Mat Lesson 4: Agility Challenge
Tackle the ultimate Ozobot soccer agility challenge! Integrate coding skills for dribbling, passing, and shooting in a dynamic finale, showcasing teamwork.