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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Add It Up! (Two Digit with Regrouping)

This game allows students to use an Ozobot Evo as a random number generator to choose two digits that require regrouping to sum. Students play this game by taking turns making a sum, then comparing it with the sum of

Secret Drawing – Communication

This lesson will use Ozobots to demonstrate the importance for clear communication as they work back to back with a partner to complete ozobot paths while not being able to see the other partner’s drawing.

OZoobot

Your Task: You have been hired by Ozoobot to create a zoo for 3-5 Ozobot animals. You have 50 m of fencing for each enclosure.

Handwriting Practice with Ozobot

Using Ozobot color code markers or use Ozoblockly students will handwrite (cursively) their names on large poster board paper.

Evo goes MIDI

In this activity, students will explore how to use “Music Note with MIDI Number” programming block. Pupils will experience the difference between a lower and a higher pitch.

Ozobot Polygon Challenge

Students use Ozoblockly to program the ozobot to move in different polygon shapes (quadrilateral, triangle, pentagon, & hexagon). After coding the ozobot, students answer questions about the polygon shape they made.

Retelling A Story

Students will create scenes from the story they are reading. They will illustrate the scene and write a sentence that explains what is going on. They will then glue their picture on cardboard. They will put the pictures in order to retell the story.

True or False

This is a versatile “game board” that brings variety for student feedback. Just handout the review board and ask any true/false question. Students choose their answer and color in the appropriate blocks to direct their Ozobot to their answer!