SDG #6 Clean Water Sanitation: Ozobot Responsible Water Consumption
Students learn about the UN’s Sustainable Development Goal #6, Clean Water & Sanitation. Students will research this goal to create social awareness.
SDG #9 Industry, Innovation and Infrastructure- Ozobot Hackathon
In a Hackathon event, students will use design thinking to code their Ozobot to solve a real-world problem.
Ozobot Blockout Math Game
Give your students practice in multiplication and the associated geometry of rectangles without making it seem like an academic exercise.
SDG #13 Climate Action – Ozobot the Recycling Robot
Students will learn how recycling can positively impact our world. They will code their Ozobot to pick up recycling.
Rhythm Reading Game
A game to test students’ ability to recognize different rhythm patterns in music notation through aural prompts.
SDG #7 Affordable & Clean Energy: (Elementary)
Students learn about the UN’s SDGS #7, Affordable & Clean Energy. Students will read, “The Boy Who Harnessed the Wind” & code a story map.
Ring Around the Octopus – Animal Adaptations using Ozobot
Students will learn about the various ways octopuses have adapted to survive in their ocean habitat.
Introduction to Ozobot Blockly 08: Line Navigation (Grades 2-5)
Students will learn how to program using the Line Navigation blocks in Ozoblockly to instruct their bot to move to different locations.
SDG #14 Life Below Land – Protecting Endangered Ocean Life
Students will learn about endangered ocean life and create a presentation by color-coding their Ozobot in the shape of their endangered animal.
SDG #4 Quality Education
Students will learn that many children around the world face obstacles in getting to school.