Making the Trip to the 13 Colonies
Many dangers faced colonists who were making the trip across the Atlantic to the New World. Students will safely sail their ships through these dangers to reach the 13 colonies.
Learn to Code Ozobot through Interactive STEM Play!
Using pre-made STEM Activity Mats, students will explore fundamental coding concepts as they problem solve a STEM Challenge with their Bot.
Ozobot Heart Challenge
Ozobot wants to get his heart rate up! Use different speed codes to see which code helps you get to the heart the fastest or race your friends!
Harry’s Horcrux Challenge
Students use logic to color code Ozobot to help Harry find the rest of Horcrux and defeat He-Who-Must-Not-Be-Named! 2 levels of difficulty!
Ozobot Bowling – Subtracting Fractions with Like Denominators
Students will use the Ozobot Evo app to “bowl” with Evo using tens rods for bowling pins.
SDG #2 Zero Hunger: The A-maze-ing Challenge (Elementary)
With food donations, in teams (or in classes), students will create a food maze and color code their Ozobots to successfully travel through the maze.
Multiplication Maze
Students will solve multiplication equations and create a code on the maze based on the color code.
Bow on a Cow!
Students will identify -ow words as having long o or /ou/ sounds by using the same color code “dance” for each sound.
“Evodot”: The Making of an OzoBlockly Game
ANYONE can PLAY this exciting game, which makes use of Evo’s proximity sensors. COMPUTER SCIENCE students can LEARN HOW TO CODE Evodot.
Economic Resources
An activity to help students review the three economic resources (natural, capital, human) and to make a connection between the resources.