CCM Special Moves Lesson 2: Zigzag and Backwalk
Students will observe the asymmetric codes Zigzag and Backwalk, predict the action of the bot, and compare and contrast the codes using an Everybody and Nobody Chart. This is Lesson 2 in a 7-lesson series for the Color Code Magnets Special Moves Kit.
CCM Special Moves Lesson 3: Two Kinds of U-Turn
Students observe two types of U-Turn codes used in different situations. They create their own story about changes in direction and run the bot with the story. This is Lesson 3 in a 7-lesson series for the Color Code Magnets Special Moves Kit.
CCM Base Kit Lesson 2: Ozobot’s New Adventure
Student groups will start to explore the Color Code magnets using just the straight lines. The placement of each magnet is important and can affect how Ozobot moves along the route.
CCM Base Kit Lesson 3: Finding Your Way Around
Student groups will create new routes for Ozobot to follow using the Start, Turn, and Win/Exit magnets. Students will work together to see if they can help Ozobot navigate its way around some new challenges.
Get to 100 points! (100th Day Activity)
In this activity, students will work together to code Ozobot through drawings of 10 groups of 10. Ozobot will “collect 10 points” each time it gets to a group and “cheer” until reaching 100 points at the end and then celebrate with fireworks lights.
Which way should we count today?
Students will program Ozobot to choose a way to skip count for a quick warm-up before core math lessons.
Ozobot Sequences the Alphabet
Introduce early readers to robotics, problem solving and programming using Bit!
How to Code a Rollercoaster
After a read aloud about coding, students will have to code Ozobot to complete activities at the carnival.
Sequence of Events
Students will fill in Sequence of Events story map based on a story they read. They will then color in codes depending on story plot.
First day of school
Students are challenged to create a maze track, answering some “get to know you” questions, using Ozobot with OzoCodes.