Ozobot Classroom

Lesson Creator

  • Preparation
  • Direct Instruction
  • Student Practice
  • Supplements
  • Review

1. Tell Us About Your Lesson

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A. Lesson Overview


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B. Lesson Details

Lesson Duration (minutes)The time (minutes) to complete the whole lesson.

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    2. Preparation

    This helps the teacher prepare for the lesson before the class session

    A. Student Materials

    B. Background Knowledge (Optional)

    C. Lesson Tips (Optional)

    Add tips for the educator that don't fit into Direct Instruction or Student Practice. You can always return to this page to add more.

    This lesson is the second in a three-lesson series that makes connections between numbers, multiples, and factors of those numbers. Go to https://ozoblockly.com/editor to access the Ozobot Blockly editor.

    3. Direct Instruction (Teacher-Facing Instructions)

    These are the steps the educator will read. Include any front loading, modeling or explicit instruction before students work independently or in groups.

    Instruction

    Introduction

    Remind students that multiples are numbers that are the product of one whole number and another whole number. For example, 3 x 4 = 12. Twelve is a multiple of 3. Twelve is also a multiple of 4. Have students say the multiples of 3 in order. They would say 3, 6, 9, 12, 15, 18 and so on. Discuss how this sounds like skip counting. Get students excited to practice naming multiples of numbers that their Ozobot will choose randomly. Tell students that when it is time to check their work, they will be using a variable in the program. Explain that a variable is a value that can change depending on the information in the program.

    Instruction

    Spin and Say a Random Number

    Students will start by programming their bot to spin and say a random number between 2 and 12. Instruct students to go to Ozobot Blockly Level 3, and drag a spin block from the Movement category to the workspace. Then, go to Level 4 and drag a say number block below the spin block. Next, direct students to delete the green 1 block attached to the say number block. Students will go to the Math category and drag a random integer from block and attach it to the say number block. Tell students that since they'll be working with multiples of numbers 2 through 12, they will change the number 1 to 2, and the number 100 to 12.

    Instruction

    Wait and Loop

    Inform students that the next part of the program will tell their bot to wait for 15 seconds and then repeat the program 10 times. Have them find the "wait" block needed in Level 4 by clicking on the Timing category and dragging the "wait 1.0 seconds" block to the workspace. Instruct students to change the 1 to a 15 and add the block under the "say number" block. Now, students will go to the Loops category to program their bot to repeat the sequence 10 times. Ask students to drag the "repeat 10 times do" block to the workspace and add it to the program around the three blocks already there.

    4. Student Practice (Student-Facing Instructions)

    These are step-by-step instructions delivered directly to the students as they work independently or in groups

    Student Instructions

    Instruction

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    Goal

    Lesson Extension (Optional)

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    Instruction

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    Goal

    5. Supplements

    A. Lesson Closure (Optional)
    Give tips for how to wrap up the lesson and assess student learning. (Want to add an attachment? Use Part C, below.)

    B. Academic Standards (At least one standard required)
    Choose a category from the dropdown on the left. In the blank on the right, begin typing the number of the standard.

      C. Add Other Attachments (Optional)
      Please upload any student handouts, videos, sample solutions, etc. (Max. size: 1 GB videos, 10 MB all other files)

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      Review

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