4. Student Practice (Student-Facing Instructions)
These are step-by-step instructions delivered directly to the students as they work independently or in groups
Student Instructions
Instruction
Welcome, Racers!
Introduction:
Today, get ready to embark on an exciting reindeer racing adventure using Ozobot Turbo and Spin codes!
Activity 1 - Designing Your Racetrack:
- Materials: Grab materials (markers, white butcher paper, and two Ozobots.
- Design: Craft two identical racetracks with straightaways.
- Strategic Placement: Add Turbo and Spin codes along the track (ask your teacher for the number of codes permitted on each track.).
Activity 2 - Coding Your Track:
- Place Codes: Think strategically! Put Turbo for speed and Spin for turns at different spots.
- Test & Adjust: Test your codes with Ozobot and tweak placements for the best racing experience.
Activity 3 - Reindeer Race:
- Compete: Get set, go! Race your Ozobot on your coded track and other classmates' tracks as well.
- Observe & Adapt: Watch how your codes affect the race. Adapt placements for better performance.
Conclusion:
Discuss your racing experiences. What worked well? How did code placement affect the race?
Hope you have an epic Reindeer Race adventure!
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Goal
Lesson Extension (Optional)
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5. Supplements
A. Lesson Closure (Optional)
Give tips for how to wrap up the lesson and assess student learning. (Want to add an attachment? Use Part C, below.)
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