Ozobot Classroom

Lesson Creator

  • Preparation
  • Direct Instruction
  • Student Practice
  • Supplements
  • Review

1. Tell Us About Your Lesson

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A. Lesson Overview


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B. Lesson Details

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Subjects/TopicsChoose the most relevant subject(s). Select up to 3.


    Coding Styles


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    2. Preparation

    This helps the teacher prepare for the lesson before the class session

    A. Student Materials

    B. Background Knowledge (Optional)

    C. Lesson Tips (Optional)

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    3. Direct Instruction (Teacher-Facing Instructions)

    These are the steps the educator will read. Include any front loading, modeling or explicit instruction before students work independently or in groups.

    Instruction

    (5 minutes)Introduction:

    Introduce the lesson by explaining that students will embark on a storytelling adventure using Ozobots.

    Discuss how coding and storytelling intersect to create interactive narratives.

    (20 minutes) Story Creation:

    *Allow students time to brainstorm and create a story or choose from a list of prompts (space adventure, junglr exploration, a magical quest)

    *Guide students in creating a storyline, setting, characters, conflicts for the adventure.

    (25 minutes) Coding the Story Path

    *Provide students/groups with an Ozobot, markers, butcher paper

    *Instruct students to design a path that reflects the narrative the group created.

    *Students will use the following codes for different story elements ( slow- rising action, zig zag for conflicts, spin for the climax, turbo for the resolution.

    (10 minutes)Sharing and Improvisation

    *Allow students to share their Ozobot adventures with their classmates, narrating the story as their Ozobots traverse the path.

    *Encourage improvisation-If the Ozobot doesn't follow the prepared path, students can creatively adjust the story to fit the Ozobots actions.

    *Encourage reflection- How did coding bring their story to life? What worked well? What challenges did the group face and overcome?

    4. Student Practice (Student-Facing Instructions)

    These are step-by-step instructions delivered directly to the students as they work independently or in groups

    Student Instructions

    Instruction

    Welcome to our exciting lesson: Ozobot Adventures - Storytelling and Coding

    Introduction:

    Today, we’re combining storytelling and coding to create incredible adventures for our Ozobots. Get ready to craft your own narrative and guide your Ozobot through a coded journey!

    Activity 1 - Creating Your Story (20 minutes):

    1. Brainstorming: Think of an adventure - it could be a space mission, a jungle exploration, or a magical quest!
    2. Story Elements: Design your storyline with characters, setting, and conflicts. Be as creative as you want!

    Activity 2 - Coding Your Ozobot’s Adventure (25 minutes):

    1. Materials: You’ll get an Ozobot, markers, and white butcher paper.
    2. Path Design: Create a path that reflects your story using color codes. For example, slow- rising action, zig zag for conflicts, spin for the climax, turbo for the resolution.
    3. Coding the Journey: Program your Ozobot to follow your story’s path using the color codes you’ve designed.

    Activity 3 - Sharing and Improvisation (10 minutes):

    1. Sharing: Share your Ozobot adventure with the class, narrating as your Ozobot moves along the path.
    2. Adaptability: If your Ozobot takes a different path, adapt your story to fit its actions. Embrace improvisation!

    Conclusion:

    Reflect on your adventure and how coding brought your story to life. What did you enjoy most about merging storytelling with coding?

    Get ready for an imaginative journey, where your creativity meets coding skills to create a unique Ozobot adventure!

    Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)

    Goal

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    Instruction

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    Goal

    5. Supplements

    A. Lesson Closure (Optional)
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    B. Academic Standards (At least one standard required)
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      C. Add Other Attachments (Optional)
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