4. Student Practice (Student-Facing Instructions)
These are step-by-step instructions delivered directly to the students as they work independently or in groups
Student Instructions
Instruction
Students are to first decipher the "mystery codes" in order to find the best three codes to use with Ozobot on the Mayflower voyage. Students test the codes, and use the "code bank" to determine which code is which.
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Goal
Instruction
After deciphering the mystery codes, students will choose the 3 best codes to use on the Mayflower's voyage.
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Goal
Lesson Extension (Optional)
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5. Supplements
A. Lesson Closure (Optional)
Give tips for how to wrap up the lesson and assess student learning. (Want to add an attachment? Use Part C, below.)
B. Academic Standards (At least one standard required)
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C. Add Other Attachments (Optional)
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