4. Student Practice (Student-Facing Instructions)
These are step-by-step instructions delivered directly to the students as they work independently or in groups
Student Instructions
Instruction
First, students should discuss how they want the StopMotion movie to play out.
Second, students will write out a script.
Third, students color the background templates for the movie. Tip! I would have one person in each color one.
Fourth, students assemble the stage for the StopMotion movie by using the background templates (1,2 and 3).
If using color codes then also the Color Code Sheet template (attached) as the floor.
If using Ozoblockly then students open Ozoblockly and name the program. Students will have to code each Ozobot, according to their role they play in the StopMotion movie. Remind students to save the program. When students are finished coding remind them to calibrate, load and run program.
Now students are ready to record their StopMotion movie. Students need to decide who will record and who may be the prop helper if needed.
Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)
Goal
Lesson Extension (Optional)
Add student instructions for a lesson extension.
5. Supplements
A. Lesson Closure (Optional)
Give tips for how to wrap up the lesson and assess student learning. (Want to add an attachment? Use Part C, below.)
Students use FlipGrid to answer the following question: Which code pattern will get the OzoForky the fastest to Bonnie?
Lesson Frame example:
I will use FlipGrid to explain: Which code pattern will get the OzoForky the fastest to Bonnie?
B. Academic Standards (At least one standard required)
Choose a category from the dropdown on the left. In the blank on the right, begin typing the number of the standard.
C. Add Other Attachments (Optional)
Please upload any student handouts, videos, sample solutions, etc. (Max. size: 1 GB videos, 10 MB all other files)
Add Cover Image