Ozobot Classroom

Lesson Creator

  • Preparation
  • Direct Instruction
  • Student Practice
  • Supplements
  • Review

1. Tell Us About Your Lesson

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A. Lesson Overview


Students will

B. Lesson Details

Lesson Duration (minutes)The time (minutes) to complete the whole lesson.

Grade LevelsSelect all that apply


Subjects/TopicsChoose the most relevant subject(s). Select up to 3.


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    2. Preparation

    This helps the teacher prepare for the lesson before the class session

    A. Student Materials

    B. Background Knowledge (Optional)

    C. Lesson Tips (Optional)

    Add tips for the educator that don't fit into Direct Instruction or Student Practice. You can always return to this page to add more.

    Your kids will struggle it is OKAY!

    They will get there.

    They will LOVE these.

    They will ask to do them everyday.

    Keep letting them practice, they will get better at drawing maps.

    Once they get it you can incorporate this into your lessons with rigorous standards.

    3. Direct Instruction (Teacher-Facing Instructions)

    These are the steps the educator will read. Include any front loading, modeling or explicit instruction before students work independently or in groups.

    Instruction

    I first start out by introducing the ozobot to my students. This looks like the following: I get the ozobots out. I pass them around so the students can touch, look, and ooh and ah at them. This is an important step to do so when you start talking about how they work they will listen to you.

    After, everyone has had a chance to let their curiosity run its course I show a video on how they work. This video I found on youtube and like the simplicity of it. This is not my video just one on youtube.

    https://www.youtube.com/watch?v=VBdBG1TSgR8

    Once we watch this video. I ask them questions.

    What made this robot move?

    What do the different colors do to the robot?

    How does the robot read the lines it is passing?

    Spend time discussing these answers.

    Now I pull out the markers and I demonstrate how to draw lines for the ozobot to read. We talk about the importance of making the lines thick and bold and not skinny. I show them how to lay the marker on its side so it has a thicker line. I show them what it looks like if they draw using the tip of the marker. Once I demonstrate how to draw a straight line path with a marker. Then I let them try it. I do not fix their "mistakes" if they draw a thin line. I let them make the line how they are going to make it. Then we test them out with the ozobot. We see if the ozobot can read their line or not. The ones who had a thin line the ozobot will not read it and they get upset. This is a LEARNING opportunity for them. So we discuss what they need to do differently the next time.

    Next step is making a map with the black marker. I demonstrate what I want their map to look like. We still aren't putting any codes in yet. Once I demonstrate it. Then they will try. We then test them out using the ozobots. Stopping to talk about each one and why it worked or didn't work. So they can improve as they continue drawing their maps.

    The last step is introducing codes.

    I pick 3 to 4 codes to let the students try out on the very first day. We talk about how to draw them and how they have to be in a certain order. I demonstrate how to draw one code in my ozobot map. Then I tell them it is their turn to draw an ozobot map with at least one code in it. (This is a little scarier with kindergartners. Some of their maps are scary looking. It is okay they will get better. They have to start somewhere.) We then test them out. We talk about what could be improved for next time.

    4. Student Practice (Student-Facing Instructions)

    These are step-by-step instructions delivered directly to the students as they work independently or in groups

    Student Instructions

    Instruction

    Today you will learn how to create an ozobot map. We are going to do this in various steps. By the end of this lesson you will be able to create an ozobot map with codes in it.

    Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)

    Goal

    Lesson Extension (Optional)

    Add student instructions for a lesson extension.

    Instruction

    Step 1: You will learn all about how an ozobot works. What causes him to move. How do you draw the lines and codes to make him move? Then you will try to do this yourself.

    Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)

    Goal

    Instruction

    Step 2: You will draw a basic ozobot map with a black marker. Your teacher will show you what she expects you to do. Then you will do it yourself. You will test to see if your ozobot can read your line.

    Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)

    Goal

    Instruction

    Step 3: You will learn how to make a basic ozobot map with no codes in it. Your teacher will demonstrate her expectation to you and then you will draw your own. Once you have drawn your own you will test to see if your ozobot can read it.

    Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)

    Goal

    Instruction

    Step 4: You will learn how to add codes in your ozobot map. Your teacher will introduce you to 3 or 4 different ozobot codes. He/She will tell you what that code will make the robot do. They will demonstrate how to draw a map with a code and then you will do it on your own. Once you have finished your map you will test it by seeing if your ozobot can read your map.

    Please upload any student resources, videos, etc. (Max. size: 512 MB videos, 10 MB all other files)

    Goal

    5. Supplements

    A. Lesson Closure (Optional)
    Give tips for how to wrap up the lesson and assess student learning. (Want to add an attachment? Use Part C, below.)

    To close today's lesson talk about what worked good and what they could improve on.

    B. Academic Standards (At least one standard required)
    Choose a category from the dropdown on the left. In the blank on the right, begin typing the number of the standard.

      iste-1-d

      C. Add Other Attachments (Optional)
      Please upload any student handouts, videos, sample solutions, etc. (Max. size: 1 GB videos, 10 MB all other files)

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      Review

      Please review your lesson before submitting.

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