Illustration of the Emission Lines of the Balmer Series
A classroom application that illustrates the emission lines of the Balmer Series of hydrogen.
Conjunctions of the Goddess of Love and the God of War
Illustrate Venus and Mars planets conjunction with Ozobot. Can you guess how often it happens?
Bowling with Ozobot
Program Ozobot to navigate the bowling alley and knock over the pins to win the game! Through coding and strategic planning, students will explore concepts of movement, precision, and game design.
Cartesian Coordinate Practice
A classroom application to introduce your students to the Cartesian coordinate system in an enjoyable, game-like practice.
Multiplication Table Practice
A classroom application to teach your students multiplication tables from 1 to 9 in a fun, game-like practice.
Randomness with 6-Sided Die Rolling
A classroom application to help your students understand the meaning of randomness.
Maze Game
Students program Ozobot to find the treasure on one of the maze handouts and can compete to see who is the winner.
Ozobot’s Fairytale, Lesson II
This lesson connects writing and programming. Students outline a fairytale and use OzoBlockly to program Ozobot to tell the fairytale.
Ozobot’s Fairytale, Lesson I
How can we use programming in literature? Students “act out” a fairytale using Ozobot as the main character.