Ozobot Measurement
Students will develop an Ozobot route following specific measurement requirements.
Ozobot Dance-Off for the Hour of Code
Help Ozobot learn to dance! Create and program a dance routine for the Ozobot robot.
Magellan’s Journey
Explore Ferdinand Magellan’s global journey and craft your own world map! Then integrate history, geography, and technology by utilizing Blockly or Color Codes to program Ozobot to replicate Magellan’s expedition.
Velocity as Slope of Position vs. Time Graphs
This classroom application will give your students an enjoyable way to learn the difference between positive and negative slope of a position versus time graph and the relationship between slope and velocity.
Slope Practice
This classroom application gives the student practice in calculating the mathematical slope of a line segment.
Discovering Pascal’s Triangle
Student lab groups discover Pascal’s triangle by finding the number of paths from the apex to any point in the triangle, and then do an experiment in which Ozobot Bit traverses the triangle many times.
Calculating Areas of Common Geometric Figures
Students calculate the area of common two-dimensional geometric figures and use Ozobot to check their answers. Then, they analyze the given Ozobot Blockly program. Lesson by Richard Born, Associate Professor Emeritus, Northern Illinois University.
Demonstration of the Optics of Thin Convex and Concave Lenses
This Ozobot Bit classroom application can be used to demonstrate the optical behavior of thin convex and concave lenses.
Demonstration of Reflection from Plane and Parabolic Mirrors
This Ozobot Bit classroom application provides a quick demonstration of the law of reflection as it applies to plane and concave parabolic mirrors.
Determining the Value of π with Ozobot and a Stopwatch
In this lesson students will use Ozobot and a stopwatch along with several OzoMaps of circles and squares to determine an approximate value for π.