Determining the Value of π with Ozobot and a Stopwatch
In this lesson students will use Ozobot and a stopwatch along with several OzoMaps of circles and squares to determine an approximate value for π.
Inverse Square Law of Light Simulation
This classroom application allows the student to study the exact mathematical relationship between the brightness of a light and the distance from the light.
Boyle’s Law Simulation
This classroom application allows the student to study the exact mathematical relationship between the pressure and volume of a gas under constant temperature, known as Boyle’s Law.
Refraction of Light Simulation
This classroom application provides the physics student with two experiments and six discussion questions related to Snell’s Law – the Law of Refraction of light.
Radiation Half-Life Simulator
This classroom application allows the student to determine the half-life of a simulated radioactive isotope.
Projectile Shot from the Edge of Cliff
In this classroom application, students learn about velocity as a vector and the differences between the vertical and horizontal components of a projectile’s velocity.
Ozobot Bit – Drunkard’s Random North-South-East-West Walk
Students are challenged to write one of the most famous of all random walk programs – the Drunkard’s Random Walk.
Simulation of an Experiment in Viscosity
In this classroom application, using the provided OzoBlockly programs, students are guided to measure viscosity.
Demonstrations of Triangular and Square Numbers
In this classroom application, Ozobot Bit is used to visually and dynamically enhance the patterns of triangular and square numbers.
Ozobot Bit – Decimal to Binary Converter
Students learn and program how to convert decimal (base 10) numbers to their equivalent in the binary (base 2) number system.