Dia de los Muertos: Honoring Ancestors
Discover the traditions of Dia de los Muertos, by creating a personalized family tree to celebrate your ancestors. Then use Direction Color Codes to program a path for Ozobot to journey through your family tree!
Robotics Game Design Deconstruction: Part 1 of 4
Teach students logic, loops, and breaks through a game where Ozobot bounces off colors until it wins by landing on red. Aim Ozobot to get to red the fastest.
Game Design Supplementary Lesson – Elementary School CS with Game Design
Use this lesson after completing any number of the Elementary Computer Science with Game Design lessons. Students will design and build their own game for Ozobot.
Robotics Game Design Deconstruction Part 3 of 4
Teach students if/else if Boolean logic, loops, and breaks through a game. Aim Ozobot toward the winning color while avoiding the losing color in this game that teaches winning and losing game mechanics.
Robotics Game Design Deconstruction Part 4 of 4
Students use variables, if/else if and Boolean logic, loops, and breaks through a game program where Ozobot avoids obstacles to win on red.
OzoBlockly Array Primer
This lesson is an introduction to the concept of arrays for the those unfamiliar with arrays.
Simulation of a Robotic Warehouse
Students are introduced to robotic warehouse picking systems using either Ozobot Bit or Evo and an OzoBlockly simulation.
Learning a Red Path with Stacks
Using the stack data structure, students will study how to make Ozobot Bit learn and then follow a red path that begins at the root of a binary tree maze.
Reverse a Path with a Stack
In this lesson students will learn how to make Ozobot Bit follow a random path on a Cartesian grid and then follow the path in reverse direction back to the starting point.
Repeat a Path with an Array
In this lesson students will learn how to make Ozobot Bit/Evo follow a random path on a Cartesian grid and then repeat the path after being placed back at the starting position.