Slope Practice
This classroom application gives the student practice in calculating the mathematical slope of a line segment.
Discovering Pascal’s Triangle
Student lab groups discover Pascal’s triangle by finding the number of paths from the apex to any point in the triangle, and then do an experiment in which Ozobot Bit traverses the triangle many times.
Calculating Areas of Common Geometric Figures
Students calculate the area of common two-dimensional geometric figures and use Ozobot to check their answers. Then, they analyze the given Ozobot Blockly program. Lesson by Richard Born, Associate Professor Emeritus, Northern Illinois University.
Discovering the Golden Ratio
Students will discover, via an experiment, the value of the Golden Ratio Φ by timing Ozobot as he travels along line segments proportioned differently into two pieces.
Who can find the Pot of Gold?
This is a fun game that challenges your students to program Ozobot to find the pot of gold. Although this game was created for St. Patrick’s Day, this is an activity that can be played all year round!
Demonstration of the Optics of Thin Convex and Concave Lenses
This Ozobot Bit classroom application can be used to demonstrate the optical behavior of thin convex and concave lenses.
Simple Harmonic Motion Simulation
This classroom application allows the student to study what physicists refer to as simple harmonic motion.
Demonstration of Reflection from Plane and Parabolic Mirrors
This Ozobot Bit classroom application provides a quick demonstration of the law of reflection as it applies to plane and concave parabolic mirrors.
Determining the Value of π with Ozobot and a Stopwatch
In this lesson students will use Ozobot and a stopwatch along with several OzoMaps of circles and squares to determine an approximate value for π.
Inverse Square Law of Light Simulation
This classroom application allows the student to study the exact mathematical relationship between the brightness of a light and the distance from the light.