Lesson 6: I Can Strategically Place +/- Point Codes!
By strategically placing Point codes on the map, students will help “OzoBunny” find food quickly (count down points) so it can rest (0 points).
Lesson 8: I Can Code Ozobot’s Proximity Sensors!
Students code a game with Evo called “Evo’s Color Quest” where they move it by waving a hand near its proximity sensors and move it to collect points.
Magellan’s Journey
Explore Ferdinand Magellan’s global journey and craft your own world map! Then integrate history, geography, and technology by utilizing Blockly or Color Codes to program Ozobot to replicate Magellan’s expedition.