SDG #11 Sustainable Cities and Communities – Ozoland: A Sustainable Neighborhood
Students will create their own sustainable neighborhood and then code Ozobot to go on a tour of their neighborhood.
3D Ozobot Maps
This lesson is an exploratory lesson for students to have an opportunity to show their coding knowledge and skills in a new and creative way.
Coding with Boy + Bot
Students will code Ozobot to go through the events that took place in the story in sequential order.
SDG #12 Responsible Consumption & Production – Ozobot & a Circular Economy
Students learn about the UN’s Sustainable Development Goals (SDGs) and code Ozobot to travel through a circular economy.
SDG #9 Industry, Innovation and Infrastructure- Ozobot Hackathon
In a Hackathon event, students will use design thinking to code their Ozobot to solve a real-world problem.
SDG #13 Climate Action – Ozobot the Recycling Robot
Students will learn how recycling can positively impact our world. They will code their Ozobot to pick up recycling.
“Evo–the Crab” OzoBlockly Challenge
With 3D printed claws fitted perfectly for Evo, students are challenged to design an OzoBlockly program to make Evo behave like a crab gathering food.
SDG #17 Partnerships for the Goals (Elementary)
Students will understand how they can be partners for the goals and to make the world a better place and use Ozoblockly to code a presentation.
SDG #8 Decent Work & Economic Growth
Students will create tasks that Ozobot has to complete to graduate Ozo School.
SDG #3 Good Health and Well Being: Arcade Game
Students will create tasks that Ozobot has to complete to graduate Ozo School.