Ozobot Classroom

Ozobot’s Breakout Part 3 of 5 – Points

Level 3 of Ozobot’s Breakout reinforces conditional logic (if/else statements), Boolean (true/false), and variables by creating a points tracker. Students also learn how functions are helpful in organizing code.

Ozobot’s Color Quest (Part 5 of 5)

Transform your Game Design Document into a program and create a game map for Ozobot. Use your computer science knowledge and skills learned in the Color Quest series to become a game designer!

Ozobot’s Color Quest (Part 2 of 5)

Delve into conditional logic by deconstructing a Win/Lose program to master the If, Else, and Else if statements. Then design your own Adventure Game and Win/Lose program for Ozobot, using colors and 3D obstacles!

Clean Energy Cruise

Help Ozobot collect all of the clean renewable energy types while avoiding the non-renewable energy types.