Bitwise Operations Primer
In a series of five interactive exercises with OzoBlockly and Evo, students learn the fundamentals of working with bitwise AND, OR, XOR and shift.
Red-Green-Blue OzoBlockly Intersection Tally Challenge
Challenge your computer science students to OzoBlockly programming including arrays and functions, while encouraging self-documentation.
Chuck-A-Luck: For Fun or Computer Science and Statistics and Probability
Chuck-A-Luck, a popular carnival game, can provide students some fun or a learning experience in computer programming and statistics and probabiity.
The Game of Pig: Lesson in Probability, Statistics, and Computer Science
Students can simply have fun playing Pig or delve into probability, statistics, and computer science related to the game.
OzoBlockly Challenge: Evo the Coin Change Maker
Attachments: OzoBlockly Challenge – Evo the Coin Change MakerOzoBlockly Challenge Solution – Evo the Coin Change MakerEvo the Coin Change Maker More Properties: Grades: 10, 11, 12, 9 Subjects: Computer Science Academic Standards: CSTA.3A-AP-13, CSTA.3A-AP-17, CSTA.3A-DA-10, CSTA.3A-DA-11, CSTA.3B-AP-11, CSTA.3B-AP-14
OzoBlockly Challenge: Use Evo to Convert Numbers to Roman Numerals
Attachments: OzoBlockly Challenge – Use Evo to Convert Numbers to Roman NumeralsOzoBlockly Challenge SOLUTION – Use Evo to Convert Numbers to Roman NumeralsEvo Converts Numbers to Roman Numerals More Properties: Grades: 10, 11, 12, 9 Subjects: Computer Science Academic Standards: CSTA.3A-AP-13, CSTA.3A-AP-17, CSTA.3A-AP-18, CSTA.3A-DA-10, CSTA.3A-DA-11, CSTA.3A-DA-12, CSTA.3B-AP-10, CSTA.3B-AP-14, CSTA.3B-AP-21