Bitwise Operations Primer
In a series of five interactive exercises with OzoBlockly and Evo, students learn the fundamentals of working with bitwise AND, OR, XOR and shift.
Evo Stopwatch – A Lesson on Button Press and the Binary Number System
Students turn Evo into a handheld stopwatch capable of timing up to 127 seconds with second precision.
Theremin Music with Evo
Using OzoBlockly, you will turn Evo into a simple theremin whose pitch is controlled by moving your hand near Evo’s front proximity sensors.
“Evodot”: The Making of an OzoBlockly Game
ANYONE can PLAY this exciting game, which makes use of Evo’s proximity sensors. COMPUTER SCIENCE students can LEARN HOW TO CODE Evodot.
Take Ozobot for a ride with Linear Equations
This activity will allow students to solve and graph linear equations and command Ozobot to move along the slope of a line.
Ozobot Makes Music Part 1
Students will use conditionals to program Ozobot to play part of a song.
Ozobot Makes Music Part 2
Students use conditionals to program Ozobot to play a full song.