Ozobot Review: Hardware and Programming
Review the locations and functions of Ozobot’s hardware in this lesson intended for use at the beginning of an intermediate or advanced unit of study. Color Code guidelines and Ozobot Blockly basics will also be covered.
Ozobot Editor Essentials 13: Core Math
Experiment with math blocks to see how the Ozobot Editor can solve equations, generate random problems, and check answers. Then, put your skills to the test by creating an interactive math quiz for a classmate.
Ozobot Editor Essentials 11: User Interaction
Learn how to make programs interact with users through messages. First create a simple game scenario with user-facing and debug messages, then build a Simon Says–style game to share with a partner.
Ozobot Editor Essentials 14: Navigation Control
Become the programmer behind a delivery drone as it zips from the warehouse to locations around the map. Make navigation choices at each intersection and see if your drone can complete 10 deliveries without getting lost.
Ozobot Editor Essentials 05: Skills Check 1
Demonstrate your understanding of writing pseudocode, coding, and debugging. Showcase your skills programming algorithms, loops, conditionals, and debugging to connect to real-world problem solving and careers in technology.
Ozobot Editor Essentials 02: Events and Loops
Race against the clock, build mazes, and see how Ozobot reacts to events and loops. Discover how repeating instructions and responding to triggers are the foundations of all interactive programs.
Ozobot Editor Essentials 10: Line Navigation
Turn Ozobot into a decision-making explorer, learning how it follows lines and chooses paths at intersections. Through games and custom mazes, you’ll discover how to program smarter navigation and see how robots make choices in the real world.
Soccer Challenge Mat Lesson 3: Finishing vs Shooting
Master the finesse of soccer shooting and finishing with Ozobot. Code for precision in close-range goals and long shots, enhancing problem-solving.
Ozobot Learns the ABC’s
Using surface color response, students are challenged to program Ozobot to recognize the three colored blocks in alphabetical order. Originally written by Dr. Richard Born, Assoc. Professor Emeritus, Northern Illinois University.
Infrared Secrets (Part 2 of 2)
Telling secrets at school can be like playing with fire—exciting until someone inevitably gets burned! Program your Ozobots to change the secret with each pass, showing how easily secrets can morph into misunderstandings and hurt feelings.