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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Robotics Game Design Deconstruction Part 3 of 4

Teach students if/else if Boolean logic, loops, and breaks through a game. Aim Ozobot toward the winning color while avoiding the losing color in this game that teaches winning and losing game mechanics.

Hungry, Hungry Ozobot!

Ozobot becomes the greater-than sign in this lesson that gives a great visual for using the symbol correctly. Students will need to identify and count numbers, as well as determine which would give Ozobot the greater amount of food to feed its hunger.

Make a Multiplication Algorithm

Experienced programming students are challenged to write an algorithm for Ozobot where the bot moves over an array of a randomly chosen multiplication fact on a grid, and then gives the product through light or sound.

Ozobot Measurement

Students will develop an Ozobot route following specific measurement requirements.